airsoft-anarchy.com

Hierachy on the rise and chaos in control!

 

 

Airsoft-Anarchy presents

 

Disposable Heroes II

 

Winter Assassinations 

 

 Jan 10th, Gates Open at 9am, Missions, Challenges and Intrigue starts 10:30am. $25 Entry

 

                                                                                                                            Afghanistan, Kazakhstan, Uzbekistan, Contractors, Assassins, Competing Arms dealers, Drug Lords and of course the Disposable Heroes.

 

 

Heroes II Rules and Regs

 

 

 Rules and Regs

3 Open Teams, 2 Limited access Teams

Kazakhstan (Green) (Unlimited Numbers)

Uzbekistan (Tan) (Unlimited Numbers)

Afghanistan (Hajji) unlimited Numbers) 

Disposable Heroes (Organized Team Co's and Xo's Only) (All Black)

Private Contractor (Black Tops & Tan Pants)

 

 

Mag/Ammo

Mags – Unlimited

Mid caps or (1 High Cap with a limit of 450)

2 Support Weapons per force (D.H. & P.C.  have 1)

Grenades and rockets will have the normal 25 feet kill radius

Ammo -

.Unlimited Ammo for each player

Pistols -

.Unlimited mags, ammo, and gas, all can be carried on your person.

So feel free to carry as much ammo on your person as you wish, or you may leave additional ammo at you FOB.

 

 

 Red Rags -

.MUST BE CARRIED AT ALL TIMES, if you are hit, get it out and wave it.

 

Standard Respawn Rules

.When you are hit PULL OUT YOUR RED RAG! You have 2 minutes to bleed out or saved by a medic.

.Players that are wounded, after being hit, but before bleeding out (2 minutes) can be moved to a safe location as long as a healthy player puts both hands on the wounded player and they walk (not run) to a safe location to receive a white rag from a medic their arm and that player is back in the game. If the Medic runs out of white rags he will return to the FOB to retrieve white rags that have been dropped off by dead players. If you are hit again (while wearing a white rag) pull out your red rag, and start you 2 minute bleed out. Once you bleed out head to your FOB, drop your white rag and reenter the game.

Medic Rules - Each Medic will have a medic bag with white rags. If a Medic reaches a wounded player before they bleed out he will tie a white rag on the player.

.If a player bleeds out, before a medic can reach them, he/she will walk back to their FOB or a Designated Respawn point.

Disposable Heroes and Private Contractor Medic rules -

D.H. and P.C. will have 1 Medic, the Medic will be their mobile respawn point. Once they return their white rag (for being shot a second time or bleeding out) they must walk 50 feet away before returning to their group or spot where they were shot.  All other Medic rules apply.

 

 Things you MUST have in order to play this event.

A RED RAG! Which you will always need to be able to play at Poso……this is not a new thing, so make it happen.

There will be a general safety rules meeting FOR ALL PLAYERS to attend. You may ask any questions or concerns then. Thank you for your interest in this Op.



If you have any questions, post them at  http://www.kernairsoft.org/forum/category-view.asp , on Anarchy’s forum http://Airsoft-Anarchy.forumotion.com, or call Gorilla Airsoft and Paintball -

608 18th St, Bakersfield, CA 93301
(661) 323-1066

 

 

 

Disposable Heroes II Field